Crouch behind cover (C) — enemies lose track of you and your aim steadies.
MISSION 1
INFILTRATE
CLICK / TAP TO SKIP
COMMANDER DOWNFIELD LEADER ELIMINATED
MISSION
FIELD LEADER
0
KILLS 0
▼ IN COVER
100
HP
ARM
STA
ASSAULT RIFLE
30 / 120
● 2 GRENADES
FIRE
AIM
JUMP
DUCK
R
E
G
⇄
T
❚❚
Touch controls: left side moves; drag the right side to look; tap FIRE to shoot. Use PAUSE any time.
KUPELEKANATU GAMES FIELD OPERATION 05
A SIGNAL WORTH FIGHTING FOR
KABZ V
LAST LIGHT
The valley is going dark. Bring the relay home.
W A S D MOVE MOUSE LOOK + FIRE ESC PAUSE
Materials: Muse · Sound: Grok Bot Fictional setting and characters
KABZ V / WEB EDITION
MISSIONS
ARMORY
Spend credits earned in missions on permanent upgrades. Progress saves on this device.
HOW TO PLAY
Lead Scout A and Scout B across the Last Light relay outpost. Complete each objective shown top-left; the gold diamond marks where to go. Duck behind sandbags and crates — enemies can't hit what they can't see. Red barrels explode. Defeated enemies can drop ammo, health, armor and grenades.
W A S DMoveMouseLook (click the game to lock the mouse)Left clickShoot (hold for rifle auto-fire)Right clickAim down sightsShiftSprintSpaceJumpCDuck into coverRReload1 2 3 / wheelRifle / Shotgun / PistolE (hold)Interact with relay terminalsQ / GThrow grenadeT / FFlashlightEsc / PPauseAlt + FFullscreen
Touch: left thumb anywhere on the left half = move (push to the edge to sprint). Drag on the right half to look. Buttons: FIRE (drag on it to aim while shooting), AIM, JUMP, DUCK, R reload, G grenade, ⇄ swap weapon, T flashlight.
Scoring: headshots deal double damage and earn bonus points. Fast kills chain into streaks. Score becomes credits for the Armory.
SETTINGS
Look sensitivity
Sound volume
Music volume (not used in this edition)
Field of view
Invert look Y
Difficulty
Graphics quality
Cinematic effects (grain, lens effects)
Voice callouts (on-device voice)
Reset saved progress
MISSION
Squad: Scout A & Scout B. They follow you and return fire.